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Minecraft STEM Computing and Coding

Minecraft STEM Computing and Coding

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Authors: Collins KS2 & Tom Bolton

For National Curriculum Key Stage 2 | Interactive & activity books & packs | Educational: IT & computing, ICT

Published on 20th June 2024 by HarperCollins Publishers (Collins) in the United Kingdom as part of the 'Minecraft Education' series.

Paperback / softback | 72 pages
297mm x 210mm | 270g

The only official Minecraft Computing and Coding STEM book for children aged 7-11!

Children embark on a series of adventures through the enchanting world of Minecraft, learning computing and coding along the way and applying their knowledge to complete tasks and earn rewards.

Including content matched to the National Curriculum for Computing for ages 7–11, this workbook takes your child into fascinating landscapes where our heroes embark on building projects and computing journeys of discovery.

This is a write-in computing and coding practice workbook with linked Minecraft project builds which uses the Minecraft game as a mechanism for learning key computing and coding skills covered in Year 3-6 (KS2).

Accomplish computing and coding activities to help Minecraft characters on their missionsExplore different biomes in each topicEarn emeralds as they work through the book, and choose how they spend themComplete projects in Minecraft itself (compatible with all versions of the game), applying the skills and knowledge that has been learned in a hands-on project in each chapter.

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